Part 54: Episode 3, Day 2, Investigation: Getting a Head
Part 54: Episode 3, Day 2, Investigation: Getting a Head
Not as many people willing to guess here, but the ones that did have the right idea. I started off examining random things in the employee area and the main gate, before using a tried-and-true adventure tactic...
Music: Silence

Go everywhere and see if anything has changed!

Entering Studio One again gives us a new scene, indicating we're on the right track.


This item is the only thing we can examine that has lost its check mark, indicating new text. Did anyone guess that the script would be in the director's chair?

Sound: Light Bulb

Nothing different so far, but...

Sound: Realization
Phoenix puts it together!




Sound: Realization

Sound: Stab
Sound: Light Bulb



Music: The Steel Samurai

Of course, we're going to show it to everyone but the producer first. Only the director has a reaction, though:


Sound: Light Bulb
Some creepy tongue animation for you. I had to see it, so do you.





Music: Silence

Anyway, the producer is the one who really wanted this thing.



Farewell, script, we hardly knew ye.






quote:
While we wait, a quick note on sequencing here. We had to visit the director first in order for the script to be findable at Studio One. However we did not have to show the script to the director before showing it to the producer; we could have come straight back here.

Sound: Light Bulb

Sound: Super Shock



Sound: Realization
We're the people who put away Redd White, and we'll get you next!

Sound: Light Bulb



Music: Suspense








Yeah, that's basically what the director said. You are all each other's alibi, yet still felt the need to tell everyone not to mention you were there that day.

Hmm, that's new...


Sound: Realization

Sound: Realization
Music: Silence

For some reason, the conversation ends there, and we have to go back into the talk screen to follow up on that topic.





Music: Investigation - Core





Still a lot of holes in that theory. We don't have any real evidence that everyone was actually in the trailer when that happened. Or when it happened, even. And it doesn't seem all that hard for someone to just go around off the path? Also why didn't the director mention any of this "blocked path" stuff?




Sound: Damage 2



Just the kind of evidence that Edgeworth and the judge will eat up, unfortunately.



Phoenix is on a roll today, finding the hole before trial even.


Music: Silence


Music: Investigation - Core

Suddenly we're back outside, where the statue's head fell off.

Sound: Realization


Sounds really annoying and really convenient for your story...




Sound: Light Bulb
Music: Silence

Sound: Realization

Music: Investigation - Core





Music: Silence

We've got a head! Or at least, the data from it. It's looking like tomorrow's trial is going to be a lot like today's version - more arguing that no one but Will Powers could have gone to Studio One to commit the murder.





Do we ever have a strategy beyond just hoping the witness says something obviously wrong?

Now that we know a little bit more about this monkey, we can examine it again.

Yet another clock that looks like a statue! This game is obsessed with those.










All right, enough fooling around.

I went back to the trailer to see if we could get any more out of Ms. Vasquez, but she's no longer around. I guess we'll next see her at the trial.

Neither Sal nor Will cared about our new severed statue head evidence, so we head back to the office.


Let's just keep ignoring the empty bottle of sleeping pills that we picked up.


Sound: Realization

Sound: Light Bulb


Oh look, Mia's back!